Kinetik® loading
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London. Independent studio, est. 2019

Interfacesthat move people.

An interface studio for products that move. We pair design and engineering in one room, so the idea that survives the pitch is the one that ships.

(Studio)

We are a small studio obsessed with the feel of software. Structure first, then motion, because timing, weight, and restraint are what make an interface feel alive rather than busy. 

Selected work

(04 projects)

Capabilities

(What we do)

  • 01

    Product design

    Discovery, IA, flows, and interface systems built to scale.

    ResearchIAUI systems
  • 02

    Motion & interaction

    Choreography, micro-interactions, and WebGL scenes with intent.

    GSAPThree.jsPrototyping
  • 03

    Brand systems

    Type, colour, and art direction that hold up across surfaces.

    IdentityArt directionTokens
  • 04

    Front-end build

    Accessible, fast, production-ready code, shipped, not handed off.

    Next.jsDesign systemsA11y

How we work

Four moves, repeated until the product feels inevitable. No handover theatre, no 80-page decks.

  1. 01

    Sense

    We map the problem with the people closest to it: users, support, engineering.

  2. 02

    Shape

    Fast, ugly, honest prototypes. We test direction before we polish pixels.

  3. 03

    System

    Type, spacing, colour, and motion get rules, so the work stays coherent.

  4. 04

    Ship

    We build alongside your team and stay through launch and the messy week after.

Products shipped
48
Countries
12
Awards
9
In-house build
100%